LOGO (Click! to try out)
On September 10, 2019 Apple showcased new Apple products. I was fascinated by their introductory motion graphic. How they implemented concepts and history through animated logo was very interesting and beautiful. It gave a characteristics, personality and energy to the Logo, and brand as a whole.
I always wanted to give my static Logo a movement and personality because I tried to represent and depict every side of me into the Logo. Especially as interactive designer (creative technologist), I always wanted to make an interactive logo that changes overtime.
This is an update of my last assignment. First of all, There was a big improvement on its look.
I made Neon Sunglasses to follow the cursor so that user can interact with Logo.
And I animated the background and nose to show some energy.
var chaser = { x: 75, y: 35 }; // neon sunglasses push(); fill(57, 255, 20, 150); if (chaser.x < mouseX) { chaser.x += 5; } if (chaser.x > mouseX) { chaser.x -= 5; } if (chaser.y < mouseY) { chaser.y += 5; } if (chaser.y > mouseY) { chaser.y -= 5; } textSize(20); rect(chaser.x - 77.5, chaser.y - 30, 160, 65, 25); text('Put him on a sunglasses then CLICK!', 10, 30) pop();
I also made color of the background to change each time user generates, so that the logo can have many different feelings. His eyes move as a default in order to give him some personality. My favorite part of this assignment is background. I generated 20 circles that wiggles when user press the mouse, and it came out beautifully.
//background decoration (soundwave) push(); noFill(); strokeWeight(1); stroke(255, 255, 255); for (var wave = 0; wave < 20; wave++) { //animate the bg decor if (mouseIsPressed) { ellipse(300 + random(0, 15), 300 + random(0, 15), 20 + 40 * wave, 20 + 40 * wave); } else { ellipse(300, 300, 20 + 40 * wave, 20 + 40 * wave); } } pop();
I had some conflict with a museIsPressed(); function. I wanted to make eyes to follow cursor but I could not find a way to make eyeball stay in a boundary.
also whenever I release the mouse, eyes are in a wrong place and I could not figure out why. Sometime, it disappears.
if (mouseIsPressed) { circle(260, 300, 25); circle(340, 300, 25); } else { if (ballX >= 320) { ballSpeedX = -ballSpeedX; } // bottom if (ballY >= 313) { ballSpeedY = -ballSpeedY; } // left if (ballX <= 270) { ballSpeedX = -ballSpeedX; } // top if (ballY <= 280) { ballSpeedY = -ballSpeedY; } strokeWeight(2); fill(0); circle(ballX - 37, ballY, 25); circle(ballX + 37, ballY, 25); } pop();